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- #include "jotto endgame.h"
- #include "jotto graphics.h"
- #include "jotto environment.h"
- #include "sounds.h"
- #include "dialogs.h"
- #include "util.h"
- #include "graphics.h"
- #include "program globals.h"
-
- #define loseAlert 201
-
- void WinGame(WindowPtr theWindow)
- {
-
- HighlightChar(theWindow);
- SetEndGame(TRUE);
- UpdateTheWindow(theWindow);
- DoSound(sound_wingame, TRUE);
- SetGameInProgress(FALSE);
- }
-
- void LoseGame(WindowPtr theWindow)
- {
- Str255 tempStr;
-
- HighlightChar(theWindow);
- DoSound(sound_losegame, TRUE);
- PositionDialog('ALRT', loseAlert);
- Mymemcpy((Ptr)gHumanWord[gNumTries], gComputerWord, gNumLetters);
- Mymemcpy((Ptr)((long)tempStr+1), (Ptr)gComputerWord, gNumLetters);
- tempStr[0]=gNumLetters;
- ParamText(tempStr,"\p","\p","\p");
- Alert(loseAlert, 0L);
- SetGameInProgress(FALSE);
- UpdateTheWindow(theWindow);
- }
-